Seriously-why didn’t more games rip off Race Driver: GRID? Beyond providing a sense of structure to the content that was lacking slightly in the last entry, this serves as a timely reminder of what a brilliant aspect this is in any driving game. ![]() It’s an incredibly handsome game, and one that doesn’t tax a humble GTX 1070 at max settings.īack from the venerated spec sheets of Codemasters’ GRID series is a team management aspect which sees you hiring staff, purchasing vehicles and setting liveries as you decide which event to enter next-a rally or a rallycross stage. Standing water in between muddy tyre tracks glints under your headlights, dust kicks up around your scrabbling wheels, and each of the six rally locations-New Zealand, Argentina, Spain, Poland, Australia and the USA-asserts its visual identity instantly, such is the level of environmental detail. The sequel ramps up the visual fidelity where it counts, using weather effects and time of day to create real drama. ![]() This was broadly true of its predecessor-but in truth, Dirt Rally never felt anything like as scary or as taxing. Force feedback surges through your wheel, fizzing your brain as though you’ve licked a battery, and whether using a wheel (preferable) or pad, vehicles behave just as you want them to-barely tameable, occasionally balletic in their powerslides, always convincing. A rally stage is an assault on every sense (alright, perhaps not taste or smell if we’re being pedantic), rattling the cockpit camera violently while an audio onslaught of complicated but crucially important pacenotes hits you, whether you’re ready for them or not. The official VR support was added via a Steam update to the original title, meaning those who already have the game receive it for free.How does it feel, exactly? A bit like the Normandy beach landings, but with pace notes. Thanks to Revive it would appear that the days of scanning developer Tweets and forums for news of Vive ports are numbered, and following Oculus’ change of heart regarding headset checks as part of software DRM, you don’t even have to feel bad about using it.ĭiRT Rally VR is now available on Oculus Home and Steam platforms. See Also: Latest ‘Revive’ Update Lets You Play 35 Oculus Home Games on HTC Vive Like all other Revive compatible titles, this update works on both the Oculus Home and Steam versions of the game, but requires Oculus Home to be installed to run. Its existence has been occasionally controversial but Revive has undeniably become an essential tool for many Vive owners. ![]() See Also: Platform Politics: Inside the Oculus and ‘Revive’ Dilemmaįor the uninitiated, Revive allows HTC Vive owners to play games intended to run on the Oculus Rift platform. ![]() The update comes a mere day after it appeared on the Oculus Home store, and Rift support was patched into its Steam version, this is another impressive turnaround from the LibreVR team who already support a large number of Oculus Home games. LibreVR, the developer behind Revive, has added support for Codemaster’s DiRT Rally VR. Less than 24 hours after release, DiRT Rally VR has received support from Revive, allowing HTC Vive owners to enjoy Codemasters’ excellent racing title on their VR headsets.
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